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Unknown 9: Awakening
Developed by Reflector Entertainment - PS5 / Xbox Series / PC
Released in 2024 - Genre: Action/Adventure
My role on the project
During my 5 years on Unknown 9: Awakening, i started as Senior level designer and transitioned to a Lead level designer position during the production. I worked on several prototypes and demos for the project and produced 2 maps for the final game.
I was also in charge of tasking, follow-up with other level designers and worked closely with the Level design and creative directors to ensure quality of content.
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Initial level pitches
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Level layouts and iterations
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Mission scripting (flow logic, narrative events, encounters, checkpoints, objectives, streaming, overall maintenance)
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Helped to develop and improve tools with the technical team
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Overall debugging
Levels Walkthrough - Chamiri City and Jungle
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