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Shaun White Snowboarding
Developed by Ubisoft - PS3 / Xbox 360 / PC
Released in 2010 - Genre: Snowboarding
My role on the project
My role was to create interesting gameplay lines by mixing rails, jumps and other man-made ingredients throughout the different mountains. With a navigation sometimes realistic and sometimes over the top, the goal was create good pacing in slopestyle areas and natural freeriding. My main tasks were:
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Placement of jump and rails to create gameplay lines
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Mountain terraforming in 3DS Max
Mountain navigation video
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